Professions: Architect

By Team WildStar on Jul 01, 2015

Architect  is a craftsman, who creates household items. Thanks to them the  pioneers of Nexus can accommodate interesting scenery and useful furniture made of wood and other natural materials in their homes. If you prefer embellishment to dismemberment, then you will probably want Architect!

Type of occupation: Craft

Preferably, the second profession: Survivalist

Preferred class: Anyone (created objects are not tied to the class).

 Talents

  • Functional Construction Knack - Improves your ability to create functional constructions.

Organic Construction Knack - Improves your ability to create organic constructions.

Artistic Construction Knack - Improves your ability to create artistic constructions.

Synthetic Construction Knack - Improves your ability to create a synthetic constructions.

  • Trailblazer – To open new recipes is easier and experience of Architect grows  faster.

Producer - It is easier to achieve a successful manufacturing of object by this profession.

Recycler - A chance to get back the materials during the manufacturing process, reduces the cost of synthetic constructions.

  • Decor Specialist - A chance to get back minerals and get a bonus experience during the manufacturing process of decor.

Building Specialist - A chance to get back minerals and get a bonus experience during the manufacturing process of FAB-backpacks.

Leftover Parts - A chance to get back the wood during the manufacturing process of decor and FAB-backpacks.

  • Woodworker – In recipes will be required less wood.

Metalsmith – In recipes will be required less metal.

Fabric Artist – In recipes will be required less tissue.

  • Functional Construction Mastery - It is easier to achieve a successful manufacturing of a functional object and functional impurities cost less.

Artistic Construction Mastery – It is easier to achieve a successful manufacturing of an organic object and organic impurities cost less.

Protected from Avatus' Obliterate - It is easier to achieve a successful manufacturing of an aesthetic object and aesthetic impurities cost less.

Synthetic Construction Mastery - It is easier to achieve a successful manufacturing  of a synthetic object and synthetic impurities cost less.

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